Also, if the bots don't have a purpose (Both the Medic and the Soldier don't appear to in this clip) I'd suggest kicking them from the server. The double jumping clip again, would be demonstrated better if it's more like the current demonstration.It's also too loud, the gameplay should be louder than the music. Music looping needs work, primarily noticeable at 1:00 and 2:00.Though the second clip is interesting, overall it'd be much more effective showing it how the current demonstration does.After shooting the Medic you should shoot the wooden target at the back.You shouldn't reload until you have emptied your magazine in the first clip.A bit too long of a delay between the shots at the Pyro.Overall the loadout view seems a bit low quality, the Scout appears to be very pixel-y.Try restarting your game, usually it fixes it. The loadout text popup has a white border.Either way I have still watched your video and these are what I picked up on. Not a bad attempt PePeToads, however Jimbo Jones has reserved this demonstration, so only he should be working on it. The video does not have the thumbnail, I'd expect that to be added in post. I've got a rough draft right here, of Baby Face post-Gun Mettle. Jimbo Jones ( talk) 20:45, 12 September 2015 (PDT) Now that I look at the video, I agree that it isn't demonstration quality. I'll be able to turn in the demonstration in much better quality and I won't have to stretch it. If you can't run TF2 at better settings than that then I'm afraid you can't really make demonstration videos :( - Wind 20:21, 9 September 2015 (PDT)ĭon't worry, I got a new widescreen laptop with way more graphical capabilities. Please see if you can get the video quality up to the requirements first before making large demonstration efforts. Video and audio glitch while taunting at 0:57.The video is cut on the sides (ammo HUD counter and kill notices are chopped off).You can change this by running the game with the -dxlevel 95 flag. The video must run in DirectX 9+ mode or OpenGL (yours is running in DirectX 8 or 7 mode, you can tell by the lack of reflective cartoon-y shaders on the characters and the non-dynamic lighting of the map).Sorry, but the ratio requirement is there because it should be respected. If you need demo files, I'll be happy to provide the downloads. Otherwise it would have gotten a 4:3 ratio. Sorry it looks a bit stretched, I selected to not maintain the aspect ratio while in Sony Vegas. Jimbo Jones ( talk) 09:27, 29 August 2015 (PDT)Īlright, I got the first version of the demo here. I've been noticing the demonstrations have been falling behind, we should get stuff done. This demonstration has been reserved: Jimbo Jones ( talk) 09:27, 29 August 2015 (PDT) I'll do it. Increased amount of Boost lost on air jump Is good, please upload~ - Wind 16:04, (PDT) Baby Face's Blaster This demonstration has been reserved: Karmacharger 3:53 AM (PDT) Is good, please upload~ - Wind 16:04, (PDT) Axtinguisher This demonstration has been reserved: Karmacharger 3:53 AM (PDT)ħ5% Slower switch-to speed Karmacharger 4:34 PM (PDT) Because they only changed one thing and it does not affect the rest. The first clip, and the clip where i demonstrate the "reduced blast radius while rocket jumping" are newly recorded. Reduced blast radius by 20% when rocket jumping This demonstration has been reserved: Karmacharger 3:53 AM (PDT) Is good, please upload~ - Wind 16:04, (PDT) Air Strike I hope that's acceptable :> Karmacharger 3:17 AM (PDT) dem files, i just replaced the Giger Counter model to Wrangler. Except the first 3 clips, the rest are re-used the Wrangler's. This demonstration has been reserved: Karmacharger 3:12 PM (PDT) Is good, please upload~ - Wind 16:04, (PDT) Giger Counter it's good to see you reply so fast, again haha :D Karmacharger 3:03 AM (PDT) Scoot-teh-Destroyer ( talk) 06:07, 9 October 2015 (PDT)Įxtra weapon switch at the end of the engineer clip :( - Wind 18:00, (PDT) This demonstration has been reserved: Karmacharger 3:11 PM (PDT)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |